Nintendo Cancelled Billing Agreement

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    Nintendo Cancels Billing Agreement: What It Means for Gamers

    Nintendo, the popular Japanese video game company, recently announced that it will be cancelling its billing agreement with certain retailers in North America. This sudden move has left many gamers wondering what this means for them and their digital purchases.

    The billing agreement in question allowed retailers such as GameStop, Best Buy, and Target to sell digital download codes for Nintendo games and DLC (Downloadable Content) directly to customers. These codes could be redeemed on Nintendo`s eShop, allowing gamers to download and play the games on their Nintendo Switch or 3DS consoles.

    However, Nintendo has stated that it will be terminating this billing agreement on March 31, 2020. This means that after this date, retailers will no longer be able to sell Nintendo digital download codes. Gamers will still be able to purchase games and DLC directly from Nintendo`s eShop using a credit card or other payment methods.

    Nintendo`s reasoning behind this move is unclear, but many speculate that it may have to do with the company`s recent push towards a subscription-based service, Nintendo Switch Online. This service offers online gameplay, cloud saves, and a library of classic games to subscribers for a monthly or yearly fee.

    By eliminating the ability for retailers to sell digital download codes, Nintendo may be trying to increase the number of subscribers to its online service. By making it more difficult for gamers to purchase games and DLC from retailers, they may be more likely to turn to Nintendo`s eShop and consider the subscription service as a better value.

    So what does this mean for gamers? For those who are already subscribed to Nintendo Switch Online, this change may not have a significant impact. They can still purchase games and DLC directly from Nintendo`s eShop, and they may even benefit from exclusive discounts or promotions.

    However, for those who prefer to purchase their games and DLC from retailers, this change may be frustrating. Without the ability to purchase digital download codes, they may be forced to rely solely on Nintendo`s eShop, which could lead to fewer options and potentially higher prices.

    In conclusion, Nintendo`s decision to cancel its billing agreement with certain retailers may have far-reaching consequences for gamers and the video game industry as a whole. While the reasoning behind this move is unclear, it is likely that Nintendo is trying to increase the number of subscribers to its online service. Only time will tell if this move proves to be successful, or if it will lead to backlash from gamers and retailers alike.